Showing posts with label X-Ample Architectures. Show all posts
Showing posts with label X-Ample Architectures. Show all posts

Thursday, May 30, 2019

B-Bobs

Published on Golden Disk 64 12/90

B-Bobs is a single-screen platformer that takes some inspiration from the arcade game Pang and adds a cranial twist to it. Quite fittingly, it eventually becomes a bit of a headache to play.


Sunday, April 28, 2019

Elite Squad

Published on Game On 07/90

For today's game, Elite Squad, I simply want to show you the loading screen without giving away any details just yet:


Based on the name and this image alone, what kind of game do you expect to play? A vertical or horizontal shooter with an exotic roster of enemies? A platformer depicting the player character's recurring nightmares? An action RPG in an unsettling sci-fi setting?

Saturday, April 13, 2019

Dynamoid

Published on Game On 07/90

Up until now, I've deliberately skipped over any Pong clones that I came across on CP Verlag's diskmags. Mainly because all of them were either tediously boring and/or made with minimal effort. Dynamoid is different. It's still Pong, but it does its best to hide the simple gameplay behind an outstanding presentation.


Sunday, December 3, 2017

The Yawn

Published on Golden Disk 64 11/90

Today's game is The Yawn, a German text adventure illustrated with 36 multicolor pictures. It takes place in a decidedly weird fantasy realm and provides a ton of humorous text that doesn't always hit the mark and sometimes veers into rather questionable territory.


The colorful title screen is conspicuously abstract and manages not to reveal anything about the game. It's well-drawn, but nothing about it says fantasy to me. The catchy tune playing in the background also does its best not to evoke any medieval vibes at all. It's possible that the title logo and the music were commissioned before anybody really knew what The Yawn would be about. It's also possible that this was done on purpose since The Yawn is meant to be a parody and not a straight-faced fantasy story.

Tuesday, June 27, 2017

Gordian Tomb

Published on Golden Disk 64 09/90

Gordian Tomb is a flick-screen action adventure game inspired by Utopia Software's Montezuma's Revenge (1984). You are an explorer/archaeologist who is looking for a legendary treasure chamber inside a massive pyramid.

The titular Gordian Tomb probably refers to the burial ground that was found in the ruins of Gordium, the capital city of ancient Phrygia (located in today's Turkey). The tomb is a so-called tumulus, a large mound made out of earth and stone that's built on top of a grave. From outside it looks very much like a pyramid, though it is round in shape, like a cone. It is also known as the Tomb of Midas, even though the person buried in there is assumed to be Midas' father, Gordias, who founded Gordium. Midas is best known for the myth connected to him that anything he touched turned into gold.