Published on Magic Disk 64 05/90
One of the more frequent applications found on Magic Disk 64 were demo/intro creators that allowed C64 users to make flashy intros without requiring any programming knowledge. Fantasy Designer V.1 is a fine example of such a tool, and it comes with a simple, straightforward interface. While its usefulness may be limited, it certainly makes for better screenshots than a spreadsheet program.
Showing posts with label utility. Show all posts
Showing posts with label utility. Show all posts
Saturday, March 30, 2019
Sunday, April 16, 2017
Geninus!
Published on Magic Disk 64 01/90
Since we're still in the middle of Edutainment Month, here's a look at another utility that could be interpreted as educational: Geninus! is a tool to create sine curves for sprite animation. I guess the name is a portmanteau of generator and Sinus (German for sine), since it is, in fact, a sine generator. I would've called it Sinerator instead, to keep the words in the right order, but Geninus! is a fine name as well, especially with the added exclamation point.
This isn't a very complex program, but I still wanted to put it in an article, mainly because of its presentation and how, back in 1990, it introduced me to sine curves in a very practical way.
Since we're still in the middle of Edutainment Month, here's a look at another utility that could be interpreted as educational: Geninus! is a tool to create sine curves for sprite animation. I guess the name is a portmanteau of generator and Sinus (German for sine), since it is, in fact, a sine generator. I would've called it Sinerator instead, to keep the words in the right order, but Geninus! is a fine name as well, especially with the added exclamation point.
This isn't a very complex program, but I still wanted to put it in an article, mainly because of its presentation and how, back in 1990, it introduced me to sine curves in a very practical way.
Saturday, April 15, 2017
Intro & Demo-Designer
Published on Magic Disk 64 01/90
April is Edutainment Month, and I'm using it as an excuse to waffle about something else than a game. Intro & Demo-Designer is a creation utility for intros and demos. Admittedly, that stretches the definition of edutainment a bit, but I expect to be more entertained (and possibly educated) by this program than the more recent games I had to endure on this blog.
Don't judge the program by its very plain welcome text. This tool packs quite the punch, and it allowed twelve-year-old me to spruce up several of my rather rudimentary BASIC games.
April is Edutainment Month, and I'm using it as an excuse to waffle about something else than a game. Intro & Demo-Designer is a creation utility for intros and demos. Admittedly, that stretches the definition of edutainment a bit, but I expect to be more entertained (and possibly educated) by this program than the more recent games I had to endure on this blog.
Don't judge the program by its very plain welcome text. This tool packs quite the punch, and it allowed twelve-year-old me to spruce up several of my rather rudimentary BASIC games.
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